Games like JumpStart Study Helpers: Spelling Bee

Stuart Little: His Adventures in Numberland cover

Stuart Little: His Adventures in Numberland

Why is Numberland so fun? It’s because Numberland is a big animated cartoon, but in this cartoon, the child gets to be one of the characters — Stuart! And what’s going on in Numberland? As the children play the games with the cartoon playmates, they earn “brainpower,” which they see filling up Stuart’s brain. When they have enough brainpower, they can use Numberland’s powerful Imagination Machine! This machine turns “imagined” toys into “real” toys, which the children can then sell in Bee’s toy store. So in a nutshell – – they explore and explore, learn how to play games from cartoon playmates, earn brainpower, make toys, sell them to customers, and learn math the whole time…And they never seem to get tired of it!

Skipper & Skeeto: Tales from Paradise Park cover

Skipper & Skeeto: Tales from Paradise Park

Danish point-and-click adventure game with some edutainment content. The first game in Skipper and Skeeto -franchise. A witch has stolen the good fairy's magic wand and Skipper and Skeeto must help get it back. The game is set in a park where the player helps various animals in order to move forward in the story. Game features minigames with some educational content, for example locating countries on a map or telling the time.

JumpStart Kindergarten Reading cover

JumpStart Kindergarten Reading

JumpStart Kindergarten Reading is an educational title aimed at four to seven year olds. The game features a Rabbit called Hopsalot. He's on holiday from school and wants to find the treasure buried in his carrot patch. He has six relatives each of which has a clue so, with the help of the pupil, off he goes. Each visit is in two parts, for example visiting Granny in the frozen north starts with a request to click on all the items beginning with a specific letter to defrost them. There's usually around half a dozen items on the ground of which four match the specified criteria. Once this task has been completed the pupil goes to an ice hockey practice session. Here a letter is shown on the scoreboard and hockey pucks with three and four letter words are slid over the ice. If the initial letter of the word matches the target letter the pupil clicks on the puck and, if they're right, it's fired into the net. If the initial letter does not match the target letter they click on the referee and the puck melts away. After completing the mini games the player is shown a clue to the carrot patch treasure, this specifies a letter. The player is then taken to the carrot patch where they must identify the letter from those shown, they click on it, a tunnel is dug to that spot where there will be an object and a small animation. Different games stress different reading elements. Alfie the Jazz Hamster asks the pupil to choose words that rhyme, Grandad gets the pupil to match upper and lower case letters, Flash asks the pupil to spell/complete words that come from a volcano while Robbie at the ranch expects pupils to decide whether a word is real of not.

Discovering Endangered Wildlife cover

Discovering Endangered Wildlife

An interactive program endorsed by David Bellamy, designed to help children and parents learn about animals and wildlife in danger of becoming extinct.

JumpStart Junior cover

JumpStart Junior

JumpStart Junior (also styled as JumpStart Jr.) is intended to teach various subjects to children ages 3-5.

Adiboo: Magical Playland cover

Adiboo: Magical Playland

This game came out in 1996, helping children growing up as the main character, Adiboo, interacts with us in various mini-games, sometimes fighting the mean monster-blob, and most times teaching children reading, singing, and many life values.

My First Amazing World Explorer cover

My First Amazing World Explorer

My First Amazing World Explorer is an educational travel game, developed and published by DK Multimedia. It functions both as a virtual atlas and as an exploration tool. The player travels the world, collecting stamps from every country visited, whilst learning about different nations.

JumpStart Baby cover

JumpStart Baby

JumpStart Baby is a game released by Knowledge Adventure in 1998. It focuses on learning concepts for ages 9-24 months. It was later succeeded by JumpStart Baby (2000). In this game, the player engages in eight different activities around a house with a stuffed bear named Teddy.

JumpStart Advanced Kindergarten cover

JumpStart Advanced Kindergarten

JumpStart Advanced Kindergarten is a game originally released in 2002 as JumpStart Advanced Kindergarten. It is intended to cover various essential kindergarten skills.

Disney's Ready to Read with Pooh cover

Disney's Ready to Read with Pooh

Literary bear and animated film star Winnie the Pooh sets the stage in this educational game from Disney, as he drifts down to the ground via balloon to land outside a Treehouse which becomes the home screen. Gopher provides a mailbox with the player's name on it, and Pooh sets down a honey pot which becomes the options screen. On returning to the Treehouse from elsewhere in the Wood, the personalized mailbox may contain messages from game characters who will read the letter out loud when the mailbox is clicked on.