Games like Legends of Elysium

Fire Emblem: Three Houses cover

Fire Emblem: Three Houses

Here, order is maintained by the Church of Seiros, which hosts the prestigious Officer’s Academy within its headquarters. You are invited to teach one of its three mighty houses, each comprised of students brimming with personality and represented by a royal from one of three territories. As their professor, you must lead your students in their academic lives and in turn-based, tactical RPG battles wrought with strategic, new twists to overcome. Which house, and which path, will you choose?

Hearthstone cover

Hearthstone

Sheathe your sword, draw your deck, and get ready for Hearthstone - the fast paced strategy card game that's easy to learn and massively fun. Start a free game on Battle.net and play your cards to sling spells, summon creatures, and command the heroes of Warcraft in duels of epic strategy. With powerful prebuilt decks, and hundreds of additional cards to win, craft or purchase - your collection never stops evolving. Challenge players of all skill levels on Battle.net or hone your skills in practice matches against some of the greatest strategists of Azeroth - Thrall, Uther, Gul'dan, and more!

Magic: The Gathering Arena cover

Magic: The Gathering Arena

Magic: The Gathering - Arena is a free to play digital, collectible card game by Wizards of the Coast that places the players in the shoes of a powerful magic-user that can cast spells, summon creatures, and attack opposing players. Arena adds entire sets from the physical card game and features several modes/formats to play, including constructed, limited, and draft formats all of which also have their own season long rankings.

For the King cover

For the King

For The King is a turn based roguelike, RPG that can be played solo or cooperatively online and features strategic adventuring, turn based combat, and persistent choices. Players must survive cunning enemies and creatures, wicked weather and brutal traps in their quest to solve the mysterious death of the king and bring order to the land.

Battle Brothers cover

Battle Brothers

Battle Brothers is a turn based strategy RPG mix which has you leading a mercenary company in a gritty, low-power, medieval fantasy world. You decide where to go, whom to hire or to fight, what contracts to take and how to train and equip your men in a procedurally generated open world campaign. Do you have what it takes to lead them through bloody battles and to victory? The game consists of a strategic worldmap and a tactical combat layer. On the worldmap you can freely travel in order to take contracts that earn you good coin, find places worth looting, enemies worth pursuing or towns to resupply and hire men at. This is also where you manage, level up and equip your Battle Brothers. Once you engage a hostile party the game will switch to a tactical map where the actual fighting takes place as detailed turn based combat.

Age of Wonders III cover

Age of Wonders III

Age of Wonders III, like the previous games in the series is a turn-based strategy game set within a high fantasy universe where the player assumes the role of a political-military leader. Gameplay is 4X-based (explore, expand, exploit and exterminate) where players explore the world map, slowly building an empire through colonization, warfare and diplomacy with rival powers. However new to III is the greater addition of role-playing game features, where players must first choose and customize their leader, all options dependant on the player's chosen style of play. There are six available races in the initial release: humans, draconians, high elves, dwarves, orcs, and goblins, all that will determine the race of their empire with each having unique perks and abilities. The leader and empire is further shaped by the choice from skill sets based on traditional RPG classes along with further specializations and skills to select. Each leader class also has access to their own unique units with a distinct visual look based on their corresponding race, each to accommodate their own unique approach to strategy, both in combat and when managing their empire. On release there are six different classes a leader can be. The "Sorcerer" class emphasizes the use of magic for enchantments and summoning powerful units. The "Theocrat" derives from an organized religion based society including zealots followers and the use of holy spells and warriors. The "Rogue" favors less direct approaches to situations, employing stealth, thievery and manipulation aswell as dark magic in diplomacy and warfare. The "Archdruid" channels the power of nature, using it to their advantage by being very self-sufficient and being able to call upon wild creatures. The "Dreadnaught" leads a steampunk styled society, using large industry, machinery and gunpowder-based units like cannons and tanks. Finally the "Warlord" specializes in direct conflict and combat tactics, utilizing effective non-magic based units and abilities. Leaders themselves and separate recruitable hero units will be able to gain experience and level up, while also being able to gain new equipment and powers. Players can also develop their alignment between good and evil based on their player's actions and the cultures the player absorbs into their empire, rather than race like the previous games in the series. Cities themselves provide much of the resources, infrastructure and host to unit recruitment. Independent cities and units not immediately aligned to any player/leader are also present in the world map. Units that come from an unaffiliated city will fight to protect a city's domain, and they won't forget that they're tied to it. Many of these independent settlements aren't cities in the traditional sense, but can be alternative settlements, like a "Giant's Keep" for example. The player can conquer these holdings, which will provide units like a city, or they can absorb them through diplomatic means by paying tribute and diplomatic and/or alignment standing. Quests can also be given to players by independent forces and cities, including but not limited to clearing out wild units, searching for relics and even conquering cities and other holdings. Quests can grant the support of independent forces for player in addition to a reward such as gold or equipment, sometimes with the choice of either given to the player upon completion of the quest. As in the case of the first game in the series, Age of Wonders III offers a story-driven campaign that is playable from two sides, the human-centric Commonwealth Empire and the Court of the High Elves. In addition to the campaign; single-player scenarios, online multiplayer, random map generation and a map editor are also available. The graphics of Age of Wonders III will be presented in 3D instead of the isometric view the series has utilized up to this point.

Tears of Avia cover

Tears of Avia

Tears of Avia is a turn-based tactical RPG. Play with up to 5 classes and hundreds of skills, finding the best synergy with your party and their skill loadout will mean the difference between success and failure. Run a balanced party or roll nothing but warriors, the choice is yours. With some skills being weapon bound rather than class bound, there are endless possibilities for you to experiment from.

Battle for Wesnoth cover

Battle for Wesnoth

The Battle for Wesnoth is a turn-based tactical strategy game with a high fantasy theme. Build up a great army, gradually turning raw recruits into hardened veterans. In later games, recall your toughest warriors and form a deadly host whom none can stand against! Choose units from a large pool of specialists, and hand-pick a force with the right strengths to fight well on different terrains against all manner of opposition. Wesnoth has many different sagas waiting to be played. Fight to regain the throne of Wesnoth, of which you are the legitimate heir... step into the boots of a young officer sent to guard a not-so-sleepy frontier outpost... lead a brutal quest to unite the orcish tribes... vanquish a horde of undead warriors unleashed by a foul necromancer, who also happens to have taken your brother hostage... guide a band of elvish survivors in an epic quest to find a new home... get revenge on the orcs by using the foul art of necromancy... There are at least two hundred unit types, sixteen races, six major factions, and hundreds of years of history. The world of Wesnoth is absolutely huge and only limited by your creativity — make your own custom units, create your own maps, and write your own scenarios or even full-blown campaigns. You can also challenge up to eight friends—or strangers—and fight in epic multiplayer fantasy battles.

Yu-Gi-Oh! Power of Chaos: Yugi the Destiny cover

Yu-Gi-Oh! Power of Chaos: Yugi the Destiny

The first Yu-Gi-Oh! game for PC and the first of the three Power of Chaos games. The game includes 155 cards which most of them are from Legend of Blue Eyes White Dragon and Starter Deck: Yugi. Two are from Metal Raiders. One is from Spell Ruler, another is from Tournament Pack: 3rd Season, and the other is from Starter Deck: Pegasus. Learn how to play the Yu-Gi-Oh! trading card game with Yugi. In Yu-Gi-Oh! Power of Chaos - Yugi the Destiny, you can learn the basics of summoning, tributes, and more in a tutorial, and then you can duel against Yugi to collect cards and build up your own collection. Each card features artwork re-created from the card game. In addition to new artwork, Yugi the Destiny features a variety of battlefields and intense duels

Yu-Gi-Oh! Online cover

Yu-Gi-Oh! Online

Yu-Gi-Oh! Online is an online PC game released in November 2005 by Konami, based on the Yu-Gi-Oh! Trading Card Game, players of the game can duel each other online. Later two versions of the game has been released, Yu-Gi-Oh! Online: Duel Evolution and Yu-Gi-Oh! Online 3: Duel Accelerator.