Games like Mario & Luigi: Partners in Time

Soma cover

Soma

Soma is a sci-fi horror game from Frictional Games, creators of the groundbreaking Amnesia and Penumbra series. The radio is dead, food is running out, and the machines have started to think they are people. Underwater facility Pathos-II has suffered an intolerable isolation and we’re going to have to make some tough decisions. What can be done? What makes sense? What is left to fight for? Soma is a sci-fi horror game from Frictional Games, the creators of Amnesia: The Dark Descent. It is an unsettling story about identity, consciousness, and what it means to be human.

Super Mario Galaxy 2 cover

Super Mario Galaxy 2

Super Mario Galaxy 2 is the sequel to Super Mario Galaxy and the fourth 3D platformer entry in the Mario franchise. The sequel retains many elements from its predecessor, such as the adventure being in outer space, the element of gravity, and recurring objects such as Launch Stars and Sling Stars. Returning items include the Bee Mushroom and the Fire Flower. However, the game introduces new elements as well, such as the utilization of Yoshi, new power-ups like the Cloud Flower, and the use of a guide within the game for beginner players.

Mario & Luigi: Dream Team cover

Mario & Luigi: Dream Team

Mario and Luigi embark on the adventure of their dreams in a hilarious action RPG that combines the resort world of Pi’illo Island with the wild landscapes of Luigi’s imagination, where anything can happen. Meet a host of hilarious characters as you strive to rescue Princess Peach and help Prince Dreambert free his petrified Pi’illo people from the bat-king Antasma’s curse.

Mario & Luigi: Bowser's Inside Story cover

Mario & Luigi: Bowser's Inside Story

Mario & Luigi: Bowser's Inside Story is the third game in the Mario & Luigi series of games. Players control Mario and Luigi simultaneously in the side-scrolling platform environment of Bowser's body, while also controlling the Koopa King himself in the top-down world of the Mushroom Kingdom. Similar to games like Earthbound, enemy encounters are seen as actual enemies that players can avoid or attempt to strike early. The actual battles are a combination of turn-based menu attacks, and timed reactions to enemies during battle. By watching the way an enemy reacts, you can anticipate their attack and avoid it or counterattack.

Paper Mario: The Thousand-Year Door cover

Paper Mario: The Thousand-Year Door

What sleeps behind the door? Time passes, the pages turn… and a new chapter unfolds in an unfamiliar land! Get ready for a two-dimensional role-playing adventure for the ages as Mario returns to paper form to discover a mystery that sleeps behind an ancient, legendary portal called the Thousand-Year Door. The quest is long, the dangers many, and this time, Mario will have to make full use of his papery qualities just to survive.

The Legend of Zelda: The Minish Cap cover

The Legend of Zelda: The Minish Cap

The Legend of Zelda: The Minish Cap is a top-down action adventure game that tells the origins of the evil Vaati from Four Swords. Like most other titles in the series, The Minish Cap features the fully explorable land of Hyrule, although it can be viewed from the eyes of a human or the eyes of a Minish, a race of tiny people and an alternate form that Link can transform into. Unlike the multiplayer focus of the other games in the series, The Minish Cap retains the original form of exploration and dungeons as seen in A Link to the Past, Oracle of Seasons, and Oracle of Ages, as well as returning characters and game mechanics such as Malon and the Spin Attack. New features include fusing Kinstones and shrinking to the size of a Minish.

Mario & Luigi: Superstar Saga cover

Mario & Luigi: Superstar Saga

An evil witch has replaced Princess Peach's fair speech with explosives! Mario and Luigi must once again come to her rescue, but this time they employ the help of Bowser, their sworn enemy. Mario and Luigi must learn new moves and combine powers to fight off enemies and move closer to the witch's castle. Guide this unlikely bunch through an abundance of minigames such as Border Jump and Mystery Carts. Combine the powers of Mario and Luigi to pull off special tag-team moves. Immerse yourself in this bright, cartoonish, and humorous world, complete with hit music featured in previous Mario games.

Paper Mario cover

Paper Mario

Paper Mario, a turn-based JRPG entry in the Mario franchise with a paper-based aesthetic and platforming elements, sees the titular character working his way through the Mushroom Kingdom's diverse locales and biomes, meeting its inhabitants, fighthing unruly enemies and recruiting an array of companions in order to once again save Princess Peach from the clutches of the evil Koopa King Bowser.

Rogue Galaxy cover

Rogue Galaxy

Rogue Galaxy is an action role playing game set in a futuristic fantasy universe, in which the player moves through a continuous environment with no load time between overworld exploration and battles. Battles occur as random encounters, Rogue Galaxy uses a real-time hack and slash combat system in which the player fights with a party of three characters. The player has direct control over only one character, although they can change which character that is at any time. The two NPCs fight independently of the player character, based on a strategy selected prior to the battle. Available strategies include fighting especially aggressively, targeting a specific enemy or not fighting at all. The strategy can also be changed at any time during the battle. Additionally, the player can issue specific orders to the NPCs during combat, such as having them use an item or activate one of their special abilities.

EarthBound cover

EarthBound

A turn-based JRPG and sequel to then-Japan-only Earthbound Beginnings (1989) in which Ness, a young boy living in a land based on the USA, leaves home to go on an adventure through strange locations, get to know quirky characters and defeat an unknowable alien threat called Giygas while facing up to the realities of growing up and becoming familiar with the real world.