Wolfenstein: The New Order is an action-adventure shooter game played from a first-person perspective. It is the semi-sequel to 2009's Wolfenstein, however utilizes very little from the game and drops any direct references to veil or supernatural. To progress through the story, the player battle enemies throughout levels. The game utilizes a health system in which players' health is divided into separate sections that regenerate; if an entire section is lost, the player must use a health pack to replenish the missing health. In combat, a cover system can be used as assistance against enemies. The player have the ability to lean around, over, and under cover, which can be used as a tactical advantage during shootouts and stealth levels. The game gives the player a wide variety of weapon options—they can be found on the ground, retrieved from dead enemies, or removed from their stationary position and carried around.
"Call of Duty 2" is a first-person shooter developed by Infinity Ward and published by Activision, serving as the highly acclaimed sequel to the original "Call of Duty." Released in 2005, the game immerses players in the gripping and chaotic battles of World War II across various theaters of war. The game features three distinct campaigns, allowing players to experience the war through the eyes of American, British, and Soviet soldiers. Each campaign offers a variety of missions set in iconic locations, from the beaches of Normandy and the deserts of North Africa to the streets of Stalingrad. "Call of Duty 2" is renowned for its enhanced graphics, realistic sound design, and innovative gameplay mechanics, such as regenerating health and more dynamic AI. These improvements create a more immersive and intense combat experience. The game also features robust multiplayer modes, expanding the battlefield for players worldwide. "Call of Duty 2" set new standards for the genre and solidified the franchise's reputation for delivering high-quality wartime action.
"Call of Duty" (2003) is the inaugural game in the acclaimed first-person shooter series developed by Infinity Ward and published by Activision. Set during World War II, it provides an intense, cinematic experience that takes players through key battles in the European Theater of Operations. The game features three interwoven campaigns, allowing players to fight as American, British, and Soviet soldiers. With a focus on realism and authenticity, "Call of Duty" introduces innovative gameplay mechanics, such as squad-based combat and the use of iron sights for aiming. Players participate in historic missions like the D-Day invasion, the Battle of Stalingrad, and the assault on Pegasus Bridge, each meticulously crafted to convey the chaos and camaraderie of wartime. The game's gripping narrative, combined with its atmospheric graphics and sound design, set a new standard for the genre and established "Call of Duty" as a landmark title in video game history.
You’re Robert Hawkins, an American stuck deep in Nazi controlled territory during the height of WWII. It’s up to you whether to fight your enemies face to face, snipe them from afar, or sneak past and sabotage their positions. Join the fight against the evil Third Reich in open-ended missions across war torn Europe.
"Call of Duty 3" is a first-person shooter developed by Treyarch and published by Activision, released in 2006. This installment in the acclaimed series focuses on the Normandy breakout, one of the most pivotal moments of World War II, and follows the Allied forces' push to liberate Paris from Nazi occupation. Players experience the conflict from multiple perspectives, including American, British, Canadian, and Polish soldiers, each with unique missions and challenges. The game's narrative is rich with historical detail and emphasizes the diversity of the Allied effort. "Call of Duty 3" is known for its intense, fast-paced combat and enhanced gameplay mechanics, such as improved melee attacks and the introduction of close-quarters battles. It also features expansive multiplayer modes, allowing players to engage in large-scale battles online. With its high-quality graphics, realistic sound design, and compelling storytelling, "Call of Duty 3" provides a deeply immersive World War II experience that captures the heroism and horrors of the battlefield.
Brothers in Arms Earned in Blood adds new features and game modes and builds upon the elements that made Brothers in Arms Road to Hill 30 a runaway success. Featuring a new single player narrative, new multiplayer missions, an all-new cooperative style game mode, and new weapons and vehicles.
Players take on the role of Sgt. Frank Keegan, a member of the 82nd Airborne Division, and 17th Airborne Division fighting the Axis forces of Nazi Germany and the Kingdom of Italy. The first mission, which is Operation Husky places Keegan in a C-47 aircraft somewhere off the coast of Sicily Suddenly, the plane explodes, and Keegan is thrown out. He manages to deploy his parachute and make it to the ground, where he fights through a town against Italian forces. Once through the town, they make their way around the coast to a bunker somewhere in Sicily, and shoot their way in, defeating the German forces inside. For this level, you are armed with a Thompson submachine gun, you may pick up weapons such as the MP40 and the M1 Garand rifle.
Frontline is a first-person shooter where players take control of the protagonist player character in a first-person perspective where they fight through levels set during the Second World War against the Wehrmacht using historical weaponry of the era, performing a series of military operations. Briefings take place at the start of each mission, which advance the plot and introduce new characters. Each mission is structured through a number of linear levels, each with differing locations, levels of action and styles of gameplay. Initially the player character begins on the frontlines during D-Day backed up by other computer AI-controlled soldiers with an emphasis on fast action-orientated gun-based gameplay. As the story progress however, the player character is sent on a variety of other missions including a number of covert and undercover operations in locations such as military based, German-occupied towns and manors, submarines and countryside settings. The player character is tasked with objectives during levels that range from infiltration, espionage, rescue and recon. Because of the variety between missions and locations, gameplay also changes pace. While many missions involve Allied assaults on German targets others include elements of stealth and exploration. For example one selections of missions has the player detach from an allied raid to infiltrate a German U-Boat in order to get to a secret facility while another has them rendezvous and sneak into a German headquarters in disguise to rescue an operative. Many missions are performed solo yet some include an AI companion for backup. Health is determined by a health bar that can be replenished using a selection "medikits" found throughout levels with varying degrees of effect. During missions, players can earn medals by the end of each level be meeting requirements such as completions of objectives, eliminating an amount of enemies and maintaining a percentage of health throughout, all represented by a bronze, silver or gold star.
Medal of Honor is the first title in the Medal of Honor series. The game was inspired by DreamWorks Interactive co-founder Steven Spielberg. The game follows Jimmy Patterson, a 24-year-old OSS operative as he infiltrates and sabotages Nazi War Machine during the final days of WW II.
Moment of Truth is a sequel to the popular stealth action title Death to Spies. The game's main character is Semion Strogov, a captain in the 4th department of the Soviet counterintelligence service called SMERSH. SMERSH literally means in Russian, Death to Spies, which was the name for a set of counterintelligence departments in the Soviet Army formed during World War II. Strogov is back from his previous missions and must now participate in a series of even more complicated and exciting military operations under the code name "Death to Spies: Moment of Truth". The hero possesses all the skills required to accomplish especially dangerous missions including, getting information about the disposition of hostile military and civil units, assassination of enemy agents and representatives of Wehrmacht’s high-ranking officers and espionage. By the order of his supreme commander Strogov, who passed through a serious retraining, will have to accomplish various top secret missions. His task is to capture spies, saboteurs and gather information about their actions using unique technologies and devices.