Games like Miss Input

Castlevania: Circle of the Moon GBC cover

Castlevania: Circle of the Moon GBC

Made in Game Boy studio 3.0.3, play a small segment of the catacombs and enjoy skeletons, bats and bone pillars getting in your way as you attempt to level up and farm candles for random drops of hearts, healing potions and the knife sub weapon.

The Sword of Ianna cover

The Sword of Ianna

In a time and a world dominated by the shadows, the goddess IANNA chose a warrior, who defeated the evil that threatened these lands. Now that fear is reborn, it is your time.

Silver Valley cover

Silver Valley

Homebrew Master System game.

Frank the Fruit Fly cover

Frank the Fruit Fly

A game about a fruit fly. His name is Frank

Hair Boy cover

Hair Boy

Hair boy is a video game for the Amstrad CPC 464, strongly inspired by Meat Boy (2008), created by Edmund McMillen. It is a platform game where the objective is to jump and rebound in the map, to achieve each map objective. Originally the video game was developed for the CPCRetroDev 2016 contest.

Era's Adventures cover

Era's Adventures

Era's Adventures was a 3D platformer for Android devices. The game follows the character Era and the objective of each level is to find keys and then use them to open the exit door.

Crocodingus in Cube Island cover

Crocodingus in Cube Island

Crocodingus the crocodile is happily playing video games when he carelessly drops his drink onto his console's outlet. Unfortunately, the drink in the receptacle creates an electromagnetic distortion, and Crocodingus got snatched into the vortex and sent to the pixel world. In this game, you play as the crocodile called Crocodingus in a cubic environement and you must collect all the bananas from each levels in order to advance. Crocodingus In Cube Island is a full 3D game that you can play on your Nintendo DS. You can move the crocodile with the stylus and strike monkeys with its tail! You must help Crocodingus to finish the game.

Shinobu cover

Shinobu

Shinobu is a videogame made for Amstrad CPC using Z80 assembly and with the CPCtelera library. This project was highly related to optimize every piece of memory due to the Amstrad CPC limitation of 16KB of memory RAM.

Celeste Classic cover

Celeste Classic

An almost direct conversion of the prototype game Celeste Classic to the Game Boy Advance.

Super Jacked Up Tomato Face Johnson cover

Super Jacked Up Tomato Face Johnson

Super Jacked Up Tomato Face Johnson is a fast paced twitch platformer made for the Game Boy Color. There's a new protein shake fresh on the shelves and Tomato Face Johnson needs to bulk up! It's on the pricey side of course, but luckily, it's on sale for a limited time...