Games like NHL Hitz 2003

NHL 95 cover

NHL 95

NHL '95 was EA Sports' third licensed ice hockey game, promising the fastest action in the series to date. The action is viewed top-down, and can be played with or without realistic penalties. There is a full season mode, allowing you to guide a team through all 84 matches, with the option of injuries potentially putting players out of a sequence of matches. You have full control over trading and creating players for your squad. New in-game moves include dummy shots and lie-down blocks.

NHL 2003 cover

NHL 2003

In order to become a superstar in the NHL, you'll need a combination of speed, power, and moves. NHL 2003 gives you the abilities of all the stars and teams of pro hockey, but it's up to you to master them. This time, you have full control of the puck with Dynamic Deke Control and accurate puck physics. The game also features four game modes, including Create-a-Player, enhanced sounds and animations, and dynamic camera work to bring you closer to the NHL action.

NHL 2K10 cover

NHL 2K10

NHL 2K10 is an ice hockey simulation developed by Visual Concepts and published by 2K Sports, part of the NHL 2K series. It was released on September 15, 2009 for Wii, Xbox 360, PlayStation 3, and PlayStation 2. Randy Hahn and Drew Remenda provide commentary as they did for NHL 2K9. As of 2011, NHL 2K10 was the final 2K Sports ice hockey video game released for the PlayStation 3, PlayStation 2 and Xbox 360, as NHL 2K11 was released only for the iPhone & Wii.

NHL Blades of Steel '99 cover

NHL Blades of Steel '99

Non-stop NHL action! The newest all-star in the Konami Sports Series hits the ice! Get ready for a whole new game! NHL Blades of Steel '99 hits the ice with all the NHL players, stats and action. Motion captured animation, adjustable team strategies and fully detailed NHL stadiums with real ice conditions. Updated 98-99 rosters called out by NHL TV announcer Randy Hahn. Trade players and sign free agents. Full season stat tracking and league leaders.

NHL Hitz Pro cover

NHL Hitz Pro

NHL Hitz Pro is an ice hockey video game developed by Next Level Games and published by Midway Games. It's the third and final game of the NHL Hitz series. It was released on September 25, 2003, for the PlayStation 2, Nintendo GameCube, and Xbox. Unlike the previous titles in the series, this game has 5-on-5 gameplay instead of the usual 3-on-3 gameplay with the earlier titles. Despite that fact, however, the game does not include penalty shots, and it is still an arcade-type hockey game like its predecessors. It also has, as the name suggests, a lot of hard hitting, appealing more often to casual hockey fans than hardcore ones. The cover athlete of the game is Nicklas Lidström, and features commentary from Tim Kitzrow[1] and Harry Teinowitz. Unlike many other hockey video games of the 21st century, NHL Hitz Pro had the IIHF license, enabling it to use the jerseys of the Olympic hockey teams. The game also has many game modes, one of the most popular being the "Pick-Up Hockey" game mode, where the game would turn into either a roller, street, or pond hockey match-up between two amateur teams.

NHL FaceOff 2000 cover

NHL FaceOff 2000

In NHL FACEOFF 2000 you can make trades, release slackers, create a player, and sign free agents. You'll get gameplay modes like Season, Exhibition, Quick Start. One new feature is Multi-Team play, which lets more than one user play within the same season and creates the potential for some great rivalries. FACEOFF 2000 is officially licensed and has all the real NHL teams and players.

NHL 2001 cover

NHL 2001

In NHL 2001, there are five primary game modes: exhibition, season (where players can take a team through a full season and act as the team's general manager), tournament (involving up to 16 teams), playoffs (also a 16 team format), and shootout (where gamers play out the tie breaker format used in international hockey). Outside of the season and playoff modes, NHL 2001 allows gamers to use a total of 18 international teams and four all-star teams. Several new features have been added to the mix including "Big Hit" and "Big Shot" buttons for enhanced gameplay. Also new to gameplay is "The Momentum Meter," where a team's performance is affected by the game's momentum. Finally, similar to the Madden Challenge offered in EA's football title, NHL 2001 offers NHL Challenge Mode. Here, players are rewarded points for achieving certain tasks during gameplay. These points can then be used to enhance the abilities of created players.

NHL Breakaway 98 cover

NHL Breakaway 98

Hit the ice with NHL Breakaway 98! All 26 NHL teams and over 600 players from the NHLPA. Variable player sizes, from hulking defensemen down to speedy wingers. Playbook based AI, so teams play their actual styles - forecheck, trap, dump and chase. Five gameplay modes: Exhibition, Season, Playoffs, Practice and Shoot-Out modes. Create players - assigned name actually appears on the player's jersey. Season wins provide bonus points which improve coaching, player development, injury therapies and more.

NHLPA Hockey 93 cover

NHLPA Hockey 93

The second part in Electronic Arts' hockey series. It features the NHLPA license (so it has real player names), but not the NHL license (so it doesn't have NHL team names). Gameplay is altered only slightly over the predecessor. Regular season and Playoff modes are available. Goalies have improved AI, there are more foul play options and the game now features detailed statistics.

NHL '94 cover

NHL '94

Aside from the licenses, the gameplay for this edition sees for the first time the inclusion of the devastating one-timer shot, but to keep forwards (literally) in check, defenders also feature harder body checks, with new animations. For an additional challenge, players can also choose to control the goalkeeper manually. A popular feature in previous editions, fighting is completely removed from the game. Game modes include exhibition games (or "regular season" in-game), playoffs (best of one or best of seven) and an all new shoot-out mode. The main options remain basically the same couple since the establishment of the series - period length (5, 10 or 20 minutes), line changes (off, manual or the new automatic mode) and penalties. (off, on, on but no offsides).