"There’s something I need to get back. Something precious that sank into the ocean years ago." The story takes place on the World Heritage-listed Ogasawara Islands. After a four-year absence, Hiroki Mizuno returns to the island during his summer vacation to help his grandmother with her shop. The story begins as he encounters a beautiful blonde girl, Emily, on the deck of the ferry on his way to the island. Emily has run away from home. She has her mind set on retrieving “sunken treasure”. Chisa, an old friend with whom Hiroki reconnects on the island, provides some insight. “The Ghost Ship―that's what we call one of the shipwrecks around here." It’s said that the treasure Emily is after lies in a shipwreck that disappears each time there’s a storm. Emily, the beautiful blonde-haired girl. Chisa, the childhood friend with golden, suntanned skin. This summer, pass the days on a tropical island with two beautiful girls, scuba diving, and adventure! Their destination: the “Ghost Ship”. Somewhere just past where the sky meets the sea...
In River City, there is an ordinary milk tea shop, but with one peculiar thing about it - almost every day there is a huge line in front of it. Is it just due to its popularity? Or is someone specifically hiring people to stand in that line? And if the second is true, then what is the reason for this - is someone playing some dirty game against the owner of the tea shop, or is there even greater conspiracy behind all this?
Amnea 28 is a story about a group of young people who go to listen to a course of lectures by a respected professor of psychology. The purpose of the trip is the old hotel "Amnea", which ceased to fulfill its main functions ten years ago, and now serves as a secluded corner for the professor. During the week of studying, each new day the atmosphere is inexorably changing. Why did the students suddenly start acting strangely? What are they hiding? The main character will have to figure out the secrets of "Amnea", otherwise the walls of the old hotel will not let her leave alive.
An extra arc originally included in the PC release of Umineko no Naku Koro ni Saku where Lambdadelta talks about the wishes she’s granted, remembering in particular the wishes of some certain little kids.
On the first twilight... we shall play an RPG. In this Umineko fanfic, we'll be able to see all the cousins playing a role playing game, with Beatrice as the game master. What kind of a cruel and challenging story will she weave? Will the adventurers manage to pass the seven trials? And finally - will they be able to defeat the final boss and save the day?
As a worker at Morinomma Tech with some experiment happy uppers, it's on you to assist them with their experiments, and even test them out. First you need to find them around the building. Three bottles to find and use on you or your other scientists leading the experiments, maybe something else to do when you find all three.
The game's original story, involves Kazuma discovering a cursed ring that allows him to steal the underwear of others near him. He learns the only way to undo the curse would be through raising enough money. The game's "Underwear Judgment" system revolves the player controlling Kazuma in returning lost underwear to their rightful owners.
An extra arc originally included in Umineko no Naku Koro ni Tsubasa where the cousins all pick out gifts to give to their parents for Labor Thanksgiving Day, but Beatrice uses her powers to sow chaos.
How many days has it been... Since seeing another human? Since having grandma's home-made baked potatoes? A human named Cassie is travelling on the road one fateful day, when an accident sends her into a world vastly different from hers.
The eponymous Domino Club game is a pixel art, menu-driven visual novel where you play as a detective inspired by the game catalogue of the Domino Club group members.