Pachinko/Slot Machine game based on Capcom's Devil May Cry 4.
The first installment of the pachinko series lovingly referred to as "PachiPara"
Irem introduces Hammerin' Harry to the world of PlayStation pachinko.
Things take a turn toward the sea in this sequel to Irem's pachinko series.
Don't confuse this with some kind of other, non-super Okinawan sea.
Pachio-kun's third and final PC Engine CD outing has him tackling the world of Pachi-Slot as well as pachinko
We take the colony sim genre into the near future, onto a lush planet where humans are making their first foothold. Characters and alien wildlife are brought to life through a rigorous simulation and the game plays out as a tug-of-war between humans and nature on a planet full of opportunities and dangers. Understanding the alien environment is crucial - discovered resources and crafting options enable you to adapt when food gets scarce, equipment breaks and alien animals attack.
Pachinko game sequel created by KAZe and KSS in 1995 for the Super Famicom.
Coconuts' pachinko ball mascot has a second adventure on the Game Boy.
The final entry in the GB Pachio-kun subseries.