Games like Sid Meier's Civilization V

Wolfenstein: The New Order cover

Wolfenstein: The New Order

Wolfenstein: The New Order is an action-adventure shooter game played from a first-person perspective. It is the semi-sequel to 2009's Wolfenstein, however utilizes very little from the game and drops any direct references to veil or supernatural. To progress through the story, the player battle enemies throughout levels. The game utilizes a health system in which players' health is divided into separate sections that regenerate; if an entire section is lost, the player must use a health pack to replenish the missing health. In combat, a cover system can be used as assistance against enemies. The player have the ability to lean around, over, and under cover, which can be used as a tactical advantage during shootouts and stealth levels. The game gives the player a wide variety of weapon options—they can be found on the ground, retrieved from dead enemies, or removed from their stationary position and carried around.

Cities: Skylines cover

Cities: Skylines

Cities: Skylines is a modern take on the classic city simulation genre. The game introduces new game play elements to realize the thrill and hardships of creating and maintaining a real city whilst expanding on some well-established tropes of the city building experience. From the makers of the Cities in Motion franchise, the game boasts a fully realized transport system. It also includes the ability to mod the game to suit your play style as a fine counter balance to the layered and challenging simulation. You're only limited by your imagination, so take control and reach for the sky!

Europa Universalis IV cover

Europa Universalis IV

Four centuries of detailed history come alive in Paradox’s classic grand strategy game. Lead any nation from Renaissance to Revolution in a complex simulation of the early modern world. Master the art of war, diplomacy and trade to shape and change your nation’s history!

Endless Legend cover

Endless Legend

Another sunrise, another day of toil. Food must be grown, industries built, science and magic advanced, and wealth collected. Urgency drives these simple efforts, however, for your planet holds a history of unexplained apocalypse, and the winter you just survived was the worst on record. A fact that has also been true for the previous five. As you discover the lost secrets of your world and the mysteries of the legends and ruins that exist as much in reality as in rumor, you will come to see that you are not alone. Other peoples also struggle to survive, to grow, and perhaps even to conquer. You have a city, a loyal populace, and a few troops; your power and magic should be sufficient to keep them alive. But beyond that, nothing is certain… Where will you go, what will you find, and how will you react? Will your trail be one of roses, or of blood?

Medieval II: Total War cover

Medieval II: Total War

Take command of your armies and expand your reign. Conquer, destroy, rebuild and improve the cities of the greatest medieval nations of the Western and Middle Eastern world. Employ diplomacy to manipulate your allies and enemies and direct epic and visceral real time battles with up to 10,000 meticulously detailed troops shedding blood on lush 3D landscapes complete with dynamic weather effects in order to re-write history and rule the world. Spanning four and a half centuries of Western history’s most bloody and turbulent era, Medieval 2 encompasses the golden age of chivalry, the Crusades, the creation and propagation of gunpowder, the rise of the professional army and the discovery and conquest of the Americas. The indirect sequel to 2002’s Medieval: Total War, Medieval 2 is set between years 1080 and 1530 and focuses on medieval warfare, religion and politics in Europe, North Africa and the Middle East.

Sid Meier's Civilization IV cover

Sid Meier's Civilization IV

Sid Meier and Firaxis Games will take this incredibly fun and addictive game to new heights by adding new ways to play and win, new tools to manage and expand your civilization, all-new easy to use mod capabilities and intense multiplayer modes and options

Rome: Total War cover

Rome: Total War

Set during the rule of the late Roman Republic and the early Roman Empire, Rome: Total War is a real-time tactics and turn-based strategy game that takes place across Europe, North Africa and the Near East. The player assumes control of one of three Roman families with eight other factions playable outside the main campaign. The main goal of the campaign is to become emperor of Rome by conquering fifty provinces with the support of the people before capturing Rome itself although a short campaign is also available wherein success depends on besting other factions in a race to seize control of 15 provinces.

Rise of Nations cover

Rise of Nations

Combining the deep tactical elements of turn-based strategy games with the rapid gameplay of real-time strategy, Rise of Nations puts you in command of one of 18 civilizations over the course of thousands of years of history.

Supreme Commander cover

Supreme Commander

For a millennium, three opposing forces of humanity--the Cybran Nation, the Aeon Illuminate and the United Earth Federation--have fought a bitter and bloody war over conflicting and unwavering systems of belief. There is no room for compromise. No room for mercy. No room for anything but the complete eradication of anyone with opposing belief systems. Labeled the Infinite War, this horrific conflict has shattered a once peaceful galaxy and only served to deepen the hatred and schisms between the three factions. Now, after centuries of struggle, the battle for supremacy has at long last reached a turning point. You are a Supreme Commander, and only you have the power to bring the Infinite War to an end once and for all. Set in the 37th century, Supreme Commander signals the next evolution in the RTS genre by being the first strategy game to deliver a truly strategic and tactical experience

Sid Meier's Civilization III cover

Sid Meier's Civilization III

Civilization III, like the other Civilization games, is based around building an empire, from the ground up, beginning at start of recorded history and continuing beyond the current modern day. The player's civilization is centered around a core of cities that provide the resources necessary to grow the player's cities, construct city improvements, wonders, and units, and advance the player's technological development. The player must balance a good infrastructure, resources, diplomatic and trading skills, technological advancement, city and empire management, culture, and military power to succeed.